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include/amscudafractallevelset/amscudafractallevelset.cuh
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75
include/amscudafractallevelset/amscudafractallevelset.cuh
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#ifndef __AMSCUDAFRACTALLEVELSET_HPP__
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#define __AMSCUDAFRACTALLEVELSET_HPP__
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//Std Lib Includes
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#include <stdint.h>
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#include <time.h>
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//C++ standard library headers
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#include <new>
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#include <thread>
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#include <functional>
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#include <mutex>
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#include <cuda_runtime_api.h> //where all the cuda functions live
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#include <cuda_runtime.h>
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#include <cuda.h>
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//Dependencies
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//Predeclarations
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class cuvect2;
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class cuvect3;
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class cuvect4;
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class cuvec2f;
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class cuvec3f;
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class cuvec4f;
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//Need a way to define the same symbols using both host and device code
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//A solution was found here: https://stackoverflow.com/questions/9457572/cuda-host-and-device-using-same-constant-memory
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#ifdef __CUDA_ARCH__
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#define AMSCU_CONST __constant__
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#else
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#define AMSCU_CONST
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#endif
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namespace amscuda
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{
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//default thread and block execution
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AMSCU_CONST static const int amscu_defnblocks = 256;
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AMSCU_CONST static const int amscu_defnthreads = 512;
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//default numthreads to execute on cpu
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AMSCU_CONST static const int amscu_defcputhreads = 8;
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AMSCU_CONST static const int amscu_success = 1;
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AMSCU_CONST static const int amscu_meh = 0;
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AMSCU_CONST static const int amscu_failure = -1;
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}; //end namespace amscuda
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//Components
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#include <amsculib3/amscu_cudafunctions.hpp>
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#include <amsculib3/math/amscumath.hpp>
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#include <amsculib3/geom/amscugeom.hpp>
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#include <amsculib3/util/amscu_util.hpp>
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#include <amsculib3/amscuarray.hpp>
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#include <amsculib3/amscuda_binarrrw.hpp>
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#include <amsculib3/random/amscurandom.cuh>
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#include <amsculib3/amscuarray_dops.hpp>
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#include <amsculib3/amscurarray.cuh>
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#endif
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