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#ifndef __CUVECT3F_HPP__
#define __CUVECT3F_HPP__
namespace amscuda
{
class cuvect3f
{
public:
float x;
float y;
float z;
__host__ __device__ cuvect3f();
__host__ __device__ ~cuvect3f();
__host__ __device__ cuvect3f(const float &_x, const float &_y, const float &_z);
__host__ __device__ float& operator[](const int &I);
__host__ __device__ const float& operator[](const int &I) const;
__host__ __device__ cuvect3f operator+(const cuvect3f &rhs);
__host__ __device__ cuvect3f operator-(const cuvect3f &rhs);
__host__ __device__ cuvect3f operator*(const float &rhs);
__host__ __device__ cuvect3f operator/(const float &rhs);
__host__ __device__ friend cuvect3f operator-(const cuvect3f &rhs);
__host__ __device__ cuvect3f& operator+=(const cuvect3f &rhs);
__host__ __device__ cuvect3f& operator-=(const cuvect3f &rhs);
__host__ __device__ cuvect3f& operator/=(const float &rhs);
__host__ __device__ cuvect3f& operator*=(const float &rhs);
};
class cumat3f
{
public:
float m00,m10,m20; //named references to force register use?
float m01,m11,m21; //switched to column-major-order to match GLSL/lapack
float m02,m12,m22;
__host__ __device__ cumat3f();
__host__ __device__ ~cumat3f();
__host__ __device__ cumat3f(
const float & _m00, const float & _m01, const float & _m02,
const float & _m10, const float & _m11, const float & _m12,
const float & _m20, const float & _m21, const float & _m22
);
__host__ __device__ float& operator[](const int &I);
__host__ __device__ float& operator()(const int &I, const int &J);
__host__ __device__ float& at(const int &I, const int &J);
__host__ __device__ const float& operator[](const int &I) const;
__host__ __device__ const float& operator()(const int &I, const int &J) const;
__host__ __device__ const float& at(const int &I, const int &J) const;
__host__ __device__ cumat3f operator+(const cumat3f &rhs);
__host__ __device__ cumat3f operator-(const cumat3f &rhs);
__host__ __device__ cumat3f operator*(const float &rhs);
__host__ __device__ cumat3f operator/(const float &rhs);
__host__ __device__ cuvect3f operator*(const cuvect3f &rhs);
__host__ __device__ cumat3f operator*(const cumat3f &rhs);
__host__ __device__ friend cumat3f operator-(const cumat3f &rhs);
__host__ __device__ float det();
__host__ __device__ cumat3f transpose();
__host__ __device__ cumat3f inverse();
__host__ __device__ float* data(); //pointer to float[9] representation of matrix
__host__ __device__ const float* data() const; //pointer to float[9] representation of matrix
//In place operations (to save GPU register use)
__host__ __device__ cumat3f& operator+=(const cumat3f &rhs);
__host__ __device__ cumat3f& operator-=(const cumat3f &rhs);
__host__ __device__ cumat3f& operator/=(const float &rhs);
__host__ __device__ cumat3f& operator*=(const float &rhs);
__host__ __device__ cumat3f& operator*=(const cumat3f &rhs);
};
__host__ __device__ float cuvect3f_dot(const cuvect3f &a,const cuvect3f &b);
__host__ __device__ cuvect3f cuvect3f_cross(const cuvect3f &a, const cuvect3f &b);
__host__ __device__ float cuvect3f_norm(const cuvect3f &a);
__host__ __device__ cuvect3f cuvect3f_normalize(const cuvect3f &a);
__host__ __device__ cuvect3f cuvect3f_proj(const cuvect3f &a, const cuvect3f &b);
__host__ __device__ cumat3f hodge_dual(const cuvect3f &vin);
__host__ __device__ cuvect3f hodge_dual(const cumat3f &min);
__host__ __device__ cumat3f rotmat_from_axisangle(const cuvect3f &axis, const float &angle);
//3x3 matrix operations
//matrix order is assumed to be mat[I,J] = mat[I+3*J]
//transposes a 3x3 (9 element) matrix
__host__ __device__ void mat3f_transpose(float *mat3inout);
//copies src to dest
__host__ __device__ void mat3f_copy(float *mat3f_dest, const float *mat3f_src);
//returns determinant of 3x3 matrix
__host__ __device__ float mat3f_det(float *mat3in);
//inverts a 3x3 (9 element) matrix
__host__ __device__ void mat3f_inverse(float *mat3inout);
__host__ __device__ cuvect3f mat3f_mult(float *mat3in, const cuvect3f &cvin);
__host__ __device__ void mat3f_mult(float *matina, float *matinb, float *matout);
__host__ __device__ void mat3f_hodgedual(const cuvect3f &vecin, float *matout);
__host__ __device__ void mat3f_hodgedual(float *matin, cuvect3f &vecout);
//returns direction cosine rotation matrix from axis and angle
__host__ __device__ void mat3f_rot_from_axisangle(cuvect3f axis, float angle, float *matout);
__host__ void test_cudavectf_logic1();
};
#endif